Building a Defensive Anvil in Travian: Legends
An 'anvil' is a large defensive army — often stacked from many players — that holds a village against incoming hammers. Where a hammer is one player's offensive project, an anvil is usually an alliance effort. Here's how to build defence that actually holds.
Defensive units beat offensive ones at defending
Every unit has two defence values: one against infantry, one against cavalry. A good anvil mixes units so it covers both. Gauls anchor defence with the cheap Phalanx and the tanky Druidrider; Romans bring the Praetorian; Teutons the Spearman and Paladin.
Because attackers split offence between infantry and cavalry, a balanced anvil that defends both is far harder to break than a lopsided one.
See defence values by unit →The wall multiplies everything
Your wall applies a percentage bonus to ALL defending troops, compounding per level. A level-20 Roman City Wall is one of the strongest bonuses in the game; the Hun Makeshift Wall is the weakest. Keep the wall high and repaired — catapults will target it first.
Stack reinforcements early
A single player rarely holds a serious hammer. Defence is stacked: the village owner's troops plus reinforcements from every ally who sends in time. Coordinate so the defence lands BEFORE the attack, not after.
Simulate the stack against the hammer you fear. If the numbers don't hold, you need more defence — or to dodge.
Simulate the defence →RallyPoint is free because of ads. Sign in with Discord to save your battles and post them to your alliance.
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