Calculators
The small, sharp tools — the same maths the planner and the simulator run on.
Your village's coordinates (e.g. 12|34).
Target village's coordinates (e.g. 45|67).
Paste the army you're sending, plain text, any game language (e.g. “2200 clubswingers, 50 rams”). Speed = your slowest unit.
Your server's speed multiplier — x1, x2, x3…
Tournament Square level in the sending village (0–20). Only matters past 20 fields.
What you get: distance, marching speed, travel time, and the clock time your army lands if sent right now.
Distance28.3 fields
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